Skip to content

Understand components ​

A component is a web content package managed by Widget Workshop. The host owns windows, installation identity, authorization, configuration and delivery. Authors own rendering, business rules, interaction and error states. The target is supported, updated Windows 11 x64 with WebView2.

Work, installation and instance ​

widgetId is the work's UUID. An installation owns authorization and updates; an instance runs on one display. The same installation can never have two instances on the same display. allowMultipleInstances defaults to false, allowing only one enabled intent across displays. When true, different displays may each run one instance.

Development components are explicitly added through the host's Development page with development identity. Local, development and Workshop sources cannot add the same widgetId again. Generate a new UUID when turning an example into a new work.

Pick the right interface ​

NeedInterface
RenderingBundled HTML/CSS/JS, Canvas or WebGL; bundle frameworks locally
Display preferencesmanifest.configuration, config.get/set and config.changed
Small per-display statestorage.get/set/remove
Persistent game/tool progresssaves.load/commit; installation-shared, revision conflicts handled by authors
Remote dataDirect fetch/WebSocket/WebRTC or generic host network methods
Desktop integrationDocumented bounded host APIs, without arbitrary commands or native plugins

Start with the counter quickstart, then explore examples and solutions for your component. Read the glossary for identity and ownership terms.

Weather, calendar, todo and notes ship with the host. This repository's examples are reading and local development inputs; they are not automatically installed or included in host distribution.

Current host contract · SDK 0.1.1 · MIT